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- Apply dither to edges that almost fail the straight-up alpha test - Significantly improves alpha tested geometry far from the camera - Also removes blend factor overrides/hacks as they give incorrect results due to background bleeding |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||