..
GLCommonDecompiler.cpp
Remove HERE macro
2020-12-10 12:30:22 +03:00
GLCommonDecompiler.h
gl/vk: Add constexpr to varying_registers and sync functions between the two backends
2019-06-12 10:59:31 +01:00
GLCompute.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLDraw.cpp
rsx: Fix sampler descriptor updates for framebuffer resources
2020-12-16 10:10:06 +03:00
GLExecutionState.h
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
GLFragmentProgram.cpp
rsx: Add support shadow1D and shadowCube
2021-01-21 10:24:49 +03:00
GLFragmentProgram.h
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
GLGSRender.cpp
types.hpp: remove intrinsic includes
2020-12-21 21:11:25 +03:00
GLGSRender.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLHelpers.cpp
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLHelpers.h
Don't randomly include "stdafx.h"
2020-12-22 14:32:30 +03:00
GLOverlays.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLPipelineCompiler.cpp
Fix minor issue with usage of STL thread::hardware_concurrency()
2021-01-29 18:23:29 +03:00
GLPipelineCompiler.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
GLPresent.cpp
rsx: Add some texture upload statistics to the texture cache
2020-12-16 10:10:06 +03:00
GLProcTable.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
GLProgramBuffer.h
minor cleanup
2020-12-19 08:33:53 +01:00
GLRenderTargets.cpp
rsx: Restructure and simplify some header include chains
2020-12-13 15:38:35 +03:00
GLRenderTargets.h
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
GLShaderInterpreter.cpp
rsx: Restructure and simplify some header include chains
2020-12-13 15:38:35 +03:00
GLShaderInterpreter.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLTextOut.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLTexture.cpp
rsx/texture_cache: Add support for reusing dirty images if possible
2021-02-10 11:37:14 +03:00
GLTexture.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
GLTextureCache.cpp
minor cleanup
2020-12-19 08:33:53 +01:00
GLTextureCache.h
rsx/texture_cache: Add support for reusing dirty images if possible
2021-02-10 11:37:14 +03:00
GLVertexBuffers.cpp
Enable -Wunused-variable
2021-01-12 14:34:14 +03:00
GLVertexProgram.cpp
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
GLVertexProgram.h
types.hpp: more cleanup
2020-12-22 19:08:09 +03:00
OpenGL.cpp
Modernize RSX logging (rsx_log variable)
2020-02-01 11:52:22 +03:00
OpenGL.h
rsx: Make X11 optional on Linux
2019-12-20 10:48:03 +00:00