..
Audio
AudioBackend.cpp: Implicit enum to float conversions are deprecated
2020-02-23 09:38:04 +03:00
Cell
overlays: add overlay_osk.h
2020-02-25 21:57:49 +03:00
CPU
Threads: removed outdated on_abort detection deemed unnecessary
2020-02-25 15:48:25 +03:00
Io
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
Memory
First part of fixing sign-compare warning (inside be_t).
2020-02-19 22:54:58 +03:00
RSX
rsx: Restructure ZCULL query triggers
2020-02-26 19:40:35 +03:00
CMakeLists.txt
overlays: move code to overlay_utils.cpp
2020-02-25 21:57:49 +03:00
GameInfo.h
Qt: Fall back to VERSION in game list
2019-08-21 07:57:44 +02:00
GDB.cpp
Fix signed-unsigned comparisons and mark warning as error (part 2).
2020-02-19 22:54:58 +03:00
GDB.h
GDB: remove wrong_checksum_exception
2019-11-08 19:27:11 +03:00
IdManager.cpp
Idm: Minor assert fix
2020-02-15 10:41:15 +03:00
IdManager.h
Idm: Minor assert fix
2020-02-15 10:41:15 +03:00
IPC.h
Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
2018-09-03 23:00:36 +03:00
System.cpp
Add information about boot process
2020-02-25 19:42:20 +03:00
System.h
Add information about boot process
2020-02-25 19:42:20 +03:00
system_config.cpp
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
system_config.h
Restore some /dev_flash logic
2020-02-20 12:43:53 +03:00
system_config_types.cpp
move enum formatters from system to config files
2020-02-17 15:08:17 +03:00
system_config_types.h
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
title.cpp
Add more game window title options
2020-02-20 20:07:25 +01:00
title.h
Add more game window title options
2020-02-20 20:07:25 +01:00
VFS.cpp
Fix signed-unsigned comparisons and mark warning as error (part 2).
2020-02-19 22:54:58 +03:00
VFS.h
Fix lv2_fs_object::name
2020-01-04 21:44:03 +03:00