rpcsx/orbis-kernel/include/orbis/uio.hpp
DH 6e25f347d3 implement unix socket ops
implement cross process dmem support
implement ipmi try send message
implement sys_batch_map
store saves to game directory (.rpcsx subfolder)
fix get dir entries
added uvd & vce devices
2023-12-31 14:30:49 +03:00

55 lines
1.1 KiB
C++

#pragma once
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <span>
namespace orbis {
struct IoVec {
void *base; // Base address
std::uint64_t len; // Length
};
enum class UioRw : std::uint8_t { Read, Write };
// Segment flag values
enum class UioSeg : std::uint8_t {
UserSpace, // from user data space
SysSpace, // from system space
NoCopy // don't copy, already in object
};
struct Uio {
std::uint64_t offset;
IoVec *iov;
std::uint32_t iovcnt;
std::int64_t resid;
UioSeg segflg;
UioRw rw;
void *td;
std::size_t write(const void *data, std::size_t size) {
auto pos = reinterpret_cast<const std::byte *>(data);
auto end = pos + size;
for (auto vec : std::span(iov, iovcnt)) {
if (pos >= end) {
break;
}
auto nextPos = std::min(pos + vec.len, end);
std::memcpy(vec.base, pos, nextPos - pos);
pos = nextPos;
}
return size - (end - pos);
}
template<typename T>
std::size_t write(const T &object) {
return write(&object, sizeof(T));
}
};
} // namespace orbis