rpcsx/rpcs3/Emu/Cell/lv2/sys_cond.h
Nekotekina f8719c1230 PPUThread refactoring
`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00

45 lines
827 B
C++

#pragma once
#include "sys_sync.h"
struct lv2_mutex_t;
struct sys_cond_attribute_t
{
be_t<u32> pshared;
be_t<s32> flags;
be_t<u64> ipc_key;
union
{
char name[8];
u64 name_u64;
};
};
struct lv2_cond_t
{
const u64 name;
const std::shared_ptr<lv2_mutex_t> mutex; // associated mutex
sleep_queue<cpu_thread> sq;
lv2_cond_t(const std::shared_ptr<lv2_mutex_t>& mutex, u64 name)
: mutex(mutex)
, name(name)
{
}
void notify(lv2_lock_t, cpu_thread* thread);
};
class ppu_thread;
// SysCalls
s32 sys_cond_create(vm::ptr<u32> cond_id, u32 mutex_id, vm::ptr<sys_cond_attribute_t> attr);
s32 sys_cond_destroy(u32 cond_id);
s32 sys_cond_wait(ppu_thread& ppu, u32 cond_id, u64 timeout);
s32 sys_cond_signal(u32 cond_id);
s32 sys_cond_signal_all(u32 cond_id);
s32 sys_cond_signal_to(u32 cond_id, u32 thread_id);