rpcsx/rpcs3/Emu/Cell/Modules/cellScreenshot.h
2016-04-15 19:22:29 +03:00

22 lines
472 B
C++

#pragma once
namespace vm { using namespace ps3; }
// Return Codes
enum
{
CELL_SCREENSHOT_OK = 0x0,
CELL_SCREENSHOT_ERROR_INTERNAL = 0x8002d101,
CELL_SCREENSHOT_ERROR_PARAM = 0x8002d102,
CELL_SCREENSHOT_ERROR_DECODE = 0x8002d103,
CELL_SCREENSHOT_ERROR_NOSPACE = 0x8002d104,
CELL_SCREENSHOT_ERROR_UNSUPPORTED_COLOR_FORMAT = 0x8002d105,
};
struct CellScreenShotSetParam
{
vm::bcptr<char> photo_title;
vm::bcptr<char> game_title;
vm::bcptr<char> game_comment;
};