rpcsx/rpcs3/Emu
kd-11 6d6d0e4e36 gl: Use the GPU to scale textures; use ARB_sampler_object
Improve scaling and separate sampler state from texture state

gl: Unify all texture cache objects under one structure separate by use case
gl: Texture cache fixes

- Acquire lock when finding matching textures
- Account for swizzled surfaces when deciding whether to cpu memcpy
- Handle swizzled images on the GPU
2017-04-08 23:12:09 +03:00
..
Audio Minor changes 2017-01-25 04:43:12 +03:00
Cell Registers more functions missing. 2017-04-08 22:32:59 +03:00
CPU Gdb debug server (#2542) 2017-04-02 21:10:06 +03:00
Io Minor changes 2017-02-07 16:37:30 +03:00
Memory cellSave fix plus bugfixes (#2631) 2017-04-05 16:08:58 +03:00
PSP2 PPU: HACK instruction removed 2017-03-22 23:23:47 +03:00
RSX gl: Use the GPU to scale textures; use ARB_sampler_object 2017-04-08 23:12:09 +03:00
GameInfo.h DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
IdManager.cpp IdManager improved 2017-01-29 21:37:04 +03:00
IdManager.h fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
IPC.h New shared_mutex 2017-01-25 00:38:07 +03:00
System.cpp Gdb debug server (#2542) 2017-04-02 21:10:06 +03:00
System.h PPU: HACK instruction removed 2017-03-22 23:23:47 +03:00
VFS.cpp Partial commit: sys_fs 2016-07-17 02:27:52 +03:00
VFS.h Partial commit: sys_fs 2016-07-17 02:27:52 +03:00