rpcsx/rpcs3/Emu
2020-05-22 22:19:04 +03:00
..
Audio Move Log.h to util/logs.hpp 2020-03-07 12:29:23 +03:00
Cell Update cellSpurs.h 2020-05-22 22:19:04 +03:00
CPU SPU: Use optimized PPU signaling to SPU on reservation pause 2020-05-13 11:10:13 +01:00
Io Improves skylander generation (#8177) 2020-05-11 11:57:13 +01:00
Memory vm: Fix vm::passive_lock regression (#8175) 2020-05-13 16:53:59 +03:00
NP Fix possible cur_ip nullptr usage in np_handler.cpp 2020-05-12 18:28:12 +02:00
RSX vk: Implement masked stencil buffer clears 2020-05-21 19:27:23 +03:00
CMakeLists.txt cmake: Add support for target_precompiled_headers if available 2020-04-14 23:00:51 +03:00
GameInfo.h Compilation fix 2020-02-29 21:16:28 +03:00
GDB.cpp Fix various explicitness, laziness, hard codes 2020-04-12 17:29:42 +03:00
GDB.h GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
IdManager.cpp Idm: Minor assert fix 2020-02-15 10:41:15 +03:00
IdManager.h Implement ::as_rvalue 2020-04-11 21:58:36 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Don't load custom configs when adding games 2020-05-07 18:10:49 +02:00
System.h Don't load custom configs when adding games 2020-05-07 18:10:49 +02:00
system_config.cpp Qt: disable TSX in the config.yml if not supported 2020-05-18 17:46:31 +02:00
system_config.h Qt: disable TSX in the config.yml if not supported 2020-05-18 17:46:31 +02:00
system_config_types.cpp rsx/interpreter: merge shader settings 2020-04-30 15:02:59 +03:00
system_config_types.h rsx/interpreter: merge shader settings 2020-04-30 15:02:59 +03:00
title.cpp Add more game window title options 2020-02-20 20:07:25 +01:00
title.h Add more game window title options 2020-02-20 20:07:25 +01:00
VFS.cpp VFS: clarify escape/unescape cannot work on paths 2020-03-14 16:01:55 +03:00
VFS.h VFS: clarify escape/unescape cannot work on paths 2020-03-14 16:01:55 +03:00