..
Audio
audio: rename audio channels to audio downmix
2020-07-08 21:11:23 +02:00
Cell
PPU LLVM: Use VPERM2B to emulate VPERM ( #8704 )
2020-08-09 01:50:26 +01:00
CPU
PPU LLVM: Use VPERM2B to emulate VPERM ( #8704 )
2020-08-09 01:50:26 +01:00
Io
input: use left and right squircle values
2020-07-13 21:23:48 +02:00
Memory
SPU/PPU reservations: Optimizations for reservation locks and check_state() (non-TSX)
2020-07-09 03:17:35 +01:00
NP
Fix possible cur_ip nullptr usage in np_handler.cpp
2020-05-12 18:28:12 +02:00
RSX
rsx: Unify composite texture creation and management
2020-08-10 13:31:22 +03:00
CMakeLists.txt
cheat_manager: improve parser errors
2020-07-29 13:18:33 +02:00
GameInfo.h
Compilation fix
2020-02-29 21:16:28 +03:00
GDB.cpp
Fix various explicitness, laziness, hard codes
2020-04-12 17:29:42 +03:00
GDB.h
GDB: remove wrong_checksum_exception
2019-11-08 19:27:11 +03:00
IdManager.cpp
idm: Implement creation/destruction invalidation counter
2020-05-24 19:24:07 +03:00
IdManager.h
IDM: Implement idm::clear<typename>
2020-06-12 22:12:36 +03:00
IPC.h
Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
2018-09-03 23:00:36 +03:00
System.cpp
Log username
2020-08-07 21:57:08 +02:00
System.h
Add config override as cli arg: --config <path>
2020-08-03 21:31:53 +02:00
system_config.cpp
Qt: disable TSX in the config.yml if not supported
2020-05-18 17:46:31 +02:00
system_config.h
PPU Precise/LLVM: Support NJ modes ( #8617 )
2020-07-25 07:41:41 +01:00
system_config_types.cpp
audio: rename audio channels to audio downmix
2020-07-08 21:11:23 +02:00
system_config_types.h
audio: rename audio channels to audio downmix
2020-07-08 21:11:23 +02:00
title.cpp
Add more game window title options
2020-02-20 20:07:25 +01:00
title.h
Add more game window title options
2020-02-20 20:07:25 +01:00
VFS.cpp
VFS: clarify escape/unescape cannot work on paths
2020-03-14 16:01:55 +03:00
VFS.h
VFS: clarify escape/unescape cannot work on paths
2020-03-14 16:01:55 +03:00