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- Also fix visual corruption when using disjoint indexed draws - Refactor draw call emit again (vk) - Improve execution barrier resolve - Allow vertex/index rebase inside begin/end pair - Add ALPHA_TEST to list of excluded methods [TODO: defer raster state] - gl bringup - Simplify - using the simple_array gets back a few more fps :) |
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| .. | ||
| BufferUtils.cpp | ||
| BufferUtils.h | ||
| FragmentProgramDecompiler.cpp | ||
| FragmentProgramDecompiler.h | ||
| GLSLCommon.h | ||
| ProgramStateCache.cpp | ||
| ProgramStateCache.h | ||
| ring_buffer_helper.h | ||
| ShaderParam.cpp | ||
| ShaderParam.h | ||
| surface_store.cpp | ||
| surface_store.h | ||
| TextGlyphs.h | ||
| texture_cache.h | ||
| texture_cache_checker.h | ||
| texture_cache_utils.h | ||
| TextureUtils.cpp | ||
| TextureUtils.h | ||
| VertexProgramDecompiler.cpp | ||
| VertexProgramDecompiler.h | ||