mirror of
https://github.com/RPCSX/rpcsx.git
synced 2025-12-06 07:12:14 +01:00
`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys `PPUThread` renamed to `ppu_thread`, inheritance allowed Added lightweight command queue for `ppu_thread` Implemented call stack dump for PPU `get_current_thread_mutex` removed `thread_ctrl::spawn`: minor initialization fix `thread_ctrl::wait_for` added `named_thread`: some methods added `cpu_thread::run` added Some bugs fixes, including SPU channels
120 lines
1.6 KiB
C++
120 lines
1.6 KiB
C++
#include "stdafx.h"
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#include "Emu/System.h"
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#include "CPUThread.h"
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#include <mutex>
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thread_local cpu_thread* g_tls_current_cpu_thread = nullptr;
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void cpu_thread::on_task()
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{
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state -= cpu_state::exit;
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g_tls_current_cpu_thread = this;
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Emu.SendDbgCommand(DID_CREATE_THREAD, this);
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std::unique_lock<named_thread> lock(*this);
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// Check thread status
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while (!(state & cpu_state::exit))
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{
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CHECK_EMU_STATUS;
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// check stop status
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if (!(state & cpu_state::stop))
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{
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if (lock) lock.unlock();
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try
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{
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cpu_task();
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}
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catch (cpu_state _s)
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{
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state += _s;
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}
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catch (const std::exception&)
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{
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LOG_NOTICE(GENERAL, "\n%s", dump());
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throw;
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}
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state -= cpu_state::ret;
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continue;
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}
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if (!lock)
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{
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lock.lock();
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continue;
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}
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thread_ctrl::wait();
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}
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}
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void cpu_thread::on_stop()
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{
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state += cpu_state::exit;
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lock_notify();
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}
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cpu_thread::~cpu_thread()
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{
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}
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cpu_thread::cpu_thread(cpu_type type)
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: type(type)
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{
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}
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bool cpu_thread::check_state()
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{
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std::unique_lock<named_thread> lock(*this, std::defer_lock);
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while (true)
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{
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CHECK_EMU_STATUS; // check at least once
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if (state & cpu_state::exit)
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{
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return true;
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}
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if (!state.test(cpu_state_pause))
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{
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break;
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}
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if (!lock)
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{
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lock.lock();
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continue;
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}
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thread_ctrl::wait();
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}
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const auto state_ = state.load();
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if (state_ & make_bitset(cpu_state::ret, cpu_state::stop))
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{
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return true;
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}
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if (state_ & cpu_state::dbg_step)
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{
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state += cpu_state::dbg_pause;
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state -= cpu_state::dbg_step;
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}
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return false;
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}
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void cpu_thread::run()
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{
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state -= cpu_state::stop;
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lock_notify();
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}
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