..
Audio
Implement FAudio backend ( #6374 )
2019-10-24 22:26:29 +03:00
Cell
cellSysCacheClear/Mount() improved
2019-10-27 15:56:16 +03:00
CPU
SPU: cleanup former OOM handling
2019-10-26 21:24:12 +03:00
Io
Small warnings cleanup ( #6671 )
2019-10-25 13:32:21 +03:00
Memory
sys_rsx: Improve allocations and error checks
2019-10-21 15:31:45 +03:00
RSX
vk: Restore vega native use of FP16 in shaders
2019-10-23 12:20:06 +03:00
CMakeLists.txt
Implement FAudio backend ( #6374 )
2019-10-24 22:26:29 +03:00
GameInfo.h
Qt: Fall back to VERSION in game list
2019-08-21 07:57:44 +02:00
GDB.cpp
Replace some uses of Emu.IsStopped()
2019-10-12 21:12:47 +03:00
GDB.h
GDB Server: fix ppu_thread access cast
2019-10-09 03:12:45 +03:00
IdManager.cpp
Finally remove fxm from IdManager
2019-09-26 23:26:36 +03:00
IdManager.h
Finally remove fxm from IdManager
2019-09-26 23:26:36 +03:00
IPC.h
Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
2018-09-03 23:00:36 +03:00
System.cpp
Small warnings cleanup ( #6671 )
2019-10-25 13:32:21 +03:00
System.h
Implement FAudio backend ( #6374 )
2019-10-24 22:26:29 +03:00
VFS.cpp
cellSysCacheClear/Mount() improved
2019-10-27 15:56:16 +03:00
VFS.h
cellSysCacheClear/Mount() improved
2019-10-27 15:56:16 +03:00