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39 lines
845 B
C++
39 lines
845 B
C++
#pragma once
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#include <string>
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#include <functional>
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#include <vector>
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#include <memory>
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#include <unordered_map>
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#include <algorithm>
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#include "../GCM.h"
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#include "../Common/TextureUtils.h"
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#include "../Program/GLSLTypes.h"
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#include "util/mutex.h"
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#include "util/geometry.h"
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#include "util/File.h"
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#include "util/logs.hpp"
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#include "rx/asm.hpp"
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#include "glutils/common.h"
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// TODO: Include on use
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#include "glutils/buffer_object.h"
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#include "glutils/image.h"
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#include "glutils/sampler.h"
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#include "glutils/pixel_settings.hpp"
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#include "glutils/state_tracker.hpp"
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// Noop keyword outside of Windows (used in log_debug)
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#if !defined(_WIN32) && !defined(APIENTRY)
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#define APIENTRY
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#endif
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namespace gl
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{
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void enable_debugging();
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bool is_primitive_native(rsx::primitive_type in);
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GLenum draw_mode(rsx::primitive_type in);
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} // namespace gl
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