rpcsx/rpcs3/Emu
eladash 63fa50080d sys_spu: dont check prio if spu group type is 0x20
it's currently unknown whats the exact relationship between the prio and the group type SYS_SPU_THREAD_GROUP_TYPE_COOPERATE_WITH_SYSTEM (0x20).
tho we do know prio'es whom less than 16 are reserved for the system.
2018-03-24 19:48:14 +04:00
..
Audio handle some warnings 2018-01-13 23:38:23 +04:00
Cell sys_spu: dont check prio if spu group type is 0x20 2018-03-24 19:48:14 +04:00
CPU CPUTranslator: implement ICmp ops 2018-03-01 16:13:35 +03:00
Io improve cellKB keyreleases and autorepeat 2018-01-27 01:57:55 +04:00
Memory Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
RSX Partial compilation fixes for osx 2018-03-24 11:14:40 +00:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Fix idm::init, fxm::init 2017-08-06 16:13:11 +03:00
IdManager.h fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
IPC.h Fix ipc_manager::add 2017-08-29 21:26:31 +03:00
System.cpp Implement SPRX precompilation 2018-03-22 23:24:58 +03:00
System.h rsx/Qt: add option to disable the shader compilation hint 2018-03-22 16:33:37 +04:00
VFS.cpp Improve vfs::mount 2018-03-11 19:33:01 +03:00
VFS.h Improve vfs::mount 2018-03-11 19:33:01 +03:00