rpcsx/rpcs3/Emu/Audio/XAudio2/XAudio2Thread.cpp

151 lines
3.3 KiB
C++

#include "stdafx.h"
#include "Utilities/Log.h"
#include "Emu/System.h"
#include "Emu/state.h"
#if defined (_WIN32)
#include "XAudio2Thread.h"
XAudio2Thread::~XAudio2Thread()
{
Quit();
}
XAudio2Thread::XAudio2Thread() : m_xaudio2_instance(nullptr), m_master_voice(nullptr), m_source_voice(nullptr)
{
}
void XAudio2Thread::Init()
{
HRESULT hr = S_OK;
hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : CoInitializeEx() failed(0x%08x)", (u32)hr);
Emu.Pause();
return;
}
hr = XAudio2Create(&m_xaudio2_instance, 0, XAUDIO2_DEFAULT_PROCESSOR);
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : XAudio2Create() failed(0x%08x)", (u32)hr);
Emu.Pause();
return;
}
hr = m_xaudio2_instance->CreateMasteringVoice(&m_master_voice);
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : CreateMasteringVoice() failed(0x%08x)", (u32)hr);
m_xaudio2_instance->Release();
Emu.Pause();
}
}
void XAudio2Thread::Quit()
{
if (m_source_voice != nullptr)
{
Stop();
m_source_voice->DestroyVoice();
m_source_voice = nullptr;
}
if (m_master_voice != nullptr)
{
m_master_voice->DestroyVoice();
m_master_voice = nullptr;
}
if (m_xaudio2_instance != nullptr)
{
m_xaudio2_instance->StopEngine();
m_xaudio2_instance->Release();
m_xaudio2_instance = nullptr;
}
CoUninitialize();
}
void XAudio2Thread::Play()
{
HRESULT hr = m_source_voice->Start();
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : Start() failed(0x%08x)", (u32)hr);
Emu.Pause();
}
}
void XAudio2Thread::Close()
{
Stop();
HRESULT hr = m_source_voice->FlushSourceBuffers();
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : FlushSourceBuffers() failed(0x%08x)", (u32)hr);
Emu.Pause();
}
}
void XAudio2Thread::Stop()
{
HRESULT hr = m_source_voice->Stop();
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : Stop() failed(0x%08x)", (u32)hr);
Emu.Pause();
}
}
void XAudio2Thread::Open(const void* src, int size)
{
HRESULT hr;
WORD sample_size = rpcs3::config.audio.convert_to_u16.value() ? sizeof(u16) : sizeof(float);
WORD channels = 8;
WAVEFORMATEX waveformatex;
waveformatex.wFormatTag = rpcs3::config.audio.convert_to_u16.value() ? WAVE_FORMAT_PCM : WAVE_FORMAT_IEEE_FLOAT;
waveformatex.nChannels = channels;
waveformatex.nSamplesPerSec = 48000;
waveformatex.nAvgBytesPerSec = 48000 * (DWORD)channels * (DWORD)sample_size;
waveformatex.nBlockAlign = channels * sample_size;
waveformatex.wBitsPerSample = sample_size * 8;
waveformatex.cbSize = 0;
hr = m_xaudio2_instance->CreateSourceVoice(&m_source_voice, &waveformatex, 0, XAUDIO2_DEFAULT_FREQ_RATIO);
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : CreateSourceVoice() failed(0x%08x)", (u32)hr);
Emu.Pause();
return;
}
AddData(src, size);
Play();
}
void XAudio2Thread::AddData(const void* src, int size)
{
XAUDIO2_BUFFER buffer;
buffer.AudioBytes = size;
buffer.Flags = 0;
buffer.LoopBegin = XAUDIO2_NO_LOOP_REGION;
buffer.LoopCount = 0;
buffer.LoopLength = 0;
buffer.pAudioData = (const BYTE*)src;
buffer.pContext = 0;
buffer.PlayBegin = 0;
buffer.PlayLength = 256;
HRESULT hr = m_source_voice->SubmitSourceBuffer(&buffer);
if (FAILED(hr))
{
LOG_ERROR(GENERAL, "XAudio2Thread : AddData() failed(0x%08x)", (u32)hr);
Emu.Pause();
}
}
#endif