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* Rewritten unpkg.c -> Loader/PKG.cpp * MainFrame::InstallPkg now *only* installs the PKG. * Fixed crash when unpacking big debug PKG files. * Debug PKGs are no longer recrypted. * 'About...' dialog updated to remove PKG-related notice. * Unpkg removed. NOTE: The class PKGLoader is using wxWidgets functions to access the files. I think VFS would be better, but the Emulator isn't necessarily running when installing the PKG. In the other hand, initializing VFS with RPCS3 may be somewhat risky... Any alternatives? TODO: Get rid of the decrypted "*.dec" files, and try to decrypt and read contents of the PKG on the fly using the information stored in m_entries. |
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| .. | ||
| AboutDialog.h | ||
| CompilerELF.cpp | ||
| CompilerELF.h | ||
| ConLog.cpp | ||
| ConLog.h | ||
| Debugger.cpp | ||
| Debugger.h | ||
| DisAsmFrame.cpp | ||
| DisAsmFrame.h | ||
| FrameBase.h | ||
| GameViewer.cpp | ||
| GameViewer.h | ||
| InstructionEditor.h | ||
| InterpreterDisAsm.cpp | ||
| InterpreterDisAsm.h | ||
| MainFrame.cpp | ||
| MainFrame.h | ||
| MemoryViewer.cpp | ||
| MemoryViewer.h | ||
| Plugins.h | ||
| RegisterEditor.h | ||
| RSXDebugger.cpp | ||
| RSXDebugger.h | ||
| TextInputDialog.cpp | ||
| TextInputDialog.h | ||
| VFSManager.cpp | ||
| VFSManager.h | ||
| VHDDManager.cpp | ||
| VHDDManager.h | ||