rpcsx/rpcs3/Emu/RSX/GSFrameBase.cpp
2025-02-25 19:45:43 +01:00

11 lines
220 B
C++

#include "stdafx.h"
#include "GSFrameBase.h"
#include "Emu/system_config.h"
atomic_t<bool> g_game_window_focused = false;
bool is_input_allowed()
{
return g_game_window_focused || g_cfg.io.background_input_enabled;
}