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glutils
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Add DXT1-5 decompression on ARM
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2025-02-20 14:57:57 +03:00 |
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upscalers
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLCommonDecompiler.cpp
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Remove HERE macro
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2020-12-10 12:30:22 +03:00 |
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GLCommonDecompiler.h
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gl/vk: Add constexpr to varying_registers and sync functions between the two backends
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2019-06-12 10:59:31 +01:00 |
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GLCompute.cpp
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gl: Add extra checks around invalid render/compute passes
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2025-02-11 02:28:31 +03:00 |
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GLCompute.h
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IDM: Implement lock-free smart pointers (#16403)
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2024-12-22 20:59:48 +02:00 |
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GLDMA.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLDMA.h
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gl: Finalize host labels implementation
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2024-10-23 16:33:44 +03:00 |
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GLDraw.cpp
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gl: Implement MSAA transparency (sample-to-coverage)
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2025-02-11 02:28:31 +03:00 |
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GLFragmentProgram.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLFragmentProgram.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLGSRender.cpp
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gl: Implement MSAA transparency (sample-to-coverage)
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2025-02-11 02:28:31 +03:00 |
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GLGSRender.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLHelpers.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLHelpers.h
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Decrease some include madness
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2023-04-26 21:37:44 +02:00 |
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GLOverlays.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLOverlays.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLPipelineCompiler.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLPipelineCompiler.h
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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GLPresent.cpp
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rsx: Implement framebuffer statistics to track the internal render resolution at runtime.
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2025-02-11 02:28:31 +03:00 |
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GLProcTable.h
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gl: Implement MSAA transparency (sample-to-coverage)
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2025-02-11 02:28:31 +03:00 |
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GLProgramBuffer.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLRenderTargets.cpp
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gl: Fix crash when launching multiple games with MSAA enabled
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2025-02-11 02:28:31 +03:00 |
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GLRenderTargets.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLResolveHelper.cpp
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gl: Fix stencil resolve for NVIDIA cards
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2025-02-11 02:28:31 +03:00 |
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GLResolveHelper.h
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gl: Fix crash when launching multiple games with MSAA enabled
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2025-02-11 02:28:31 +03:00 |
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GLShaderInterpreter.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLShaderInterpreter.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLTexture.cpp
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Add DXT1-5 decompression on ARM
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2025-02-20 14:57:57 +03:00 |
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GLTexture.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLTextureCache.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLTextureCache.h
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gl: Fix crash in texture cache due to incorrect surface handling
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2025-02-11 02:28:31 +03:00 |
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GLVertexBuffers.cpp
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rsx: Move draw call related functions to their own class
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2024-12-29 20:53:05 +03:00 |
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GLVertexProgram.cpp
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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GLVertexProgram.h
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
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OpenGL.cpp
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Fix OpenGL behavior under wayland-egl
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2024-08-12 04:55:26 +03:00 |
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OpenGL.h
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rsx: Make X11 optional on Linux
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2019-12-20 10:48:03 +00:00 |