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43 lines
934 B
C++
43 lines
934 B
C++
#pragma once
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#include <util/types.hpp>
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#include "../gcm_enums.h"
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#include "../GCM.h"
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namespace rsx
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{
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struct tiled_region
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{
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u32 address;
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u32 base;
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GcmTileInfo* tile;
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u8* ptr;
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void write(const void* src, u32 width, u32 height, u32 pitch);
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void read(void* dst, u32 width, u32 height, u32 pitch);
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};
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struct framebuffer_layout
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{
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ENABLE_BITWISE_SERIALIZATION;
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u16 width;
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u16 height;
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std::array<u32, 4> color_addresses;
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std::array<u32, 4> color_pitch;
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std::array<u32, 4> actual_color_pitch;
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std::array<bool, 4> color_write_enabled;
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u32 zeta_address;
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u32 zeta_pitch;
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u32 actual_zeta_pitch;
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bool zeta_write_enabled;
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rsx::surface_target target;
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rsx::surface_color_format color_format;
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rsx::surface_depth_format2 depth_format;
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rsx::surface_antialiasing aa_mode;
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rsx::surface_raster_type raster_type;
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u32 aa_factors[2];
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bool ignore_change;
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};
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}
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