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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
#pragma once
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#include "Utilities/Config.h"
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struct cfg_recording final : cfg::node
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{
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cfg_recording();
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bool load();
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void save() const;
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struct node_video : cfg::node
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{
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node_video(cfg::node* _this) : cfg::node(_this, "Video") {}
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cfg::uint<0, 60> framerate{this, "Framerate", 30};
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cfg::uint<0, 7680> width{this, "Width", 1280};
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cfg::uint<0, 4320> height{this, "Height", 720};
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cfg::uint<0, 192> pixel_format{this, "AVPixelFormat", 0}; // AVPixelFormat::AV_PIX_FMT_YUV420P
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cfg::uint<0, 0xFFFF> video_codec{this, "AVCodecID", 12}; // AVCodecID::AV_CODEC_ID_MPEG4
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cfg::uint<0, 25000000> video_bps{this, "Video Bitrate", 4000000};
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cfg::uint<0, 5> max_b_frames{this, "Max B-Frames", 2};
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cfg::uint<0, 20> gop_size{this, "Group of Pictures Size", 12};
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} video{ this };
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struct node_audio : cfg::node
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{
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node_audio(cfg::node* _this) : cfg::node(_this, "Audio") {}
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cfg::uint<0x10000, 0x17000> audio_codec{this, "AVCodecID", 86018}; // AVCodecID::AV_CODEC_ID_AAC
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cfg::uint<0, 25000000> audio_bps{this, "Audio Bitrate", 320000};
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} audio{ this };
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const std::string path;
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};
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extern cfg_recording g_cfg_recording;
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