rpcsx/rpcs3/Emu/Cell/lv2/sys_net/lv2_socket_p2ps.h
Elad 575a245f8d
IDM: Implement lock-free smart pointers (#16403)
Replaces `std::shared_pointer` with `stx::atomic_ptr` and `stx::shared_ptr`.

Notes to programmers:

* This pr kills the use of `dynamic_cast`, `std::dynamic_pointer_cast` and `std::weak_ptr` on IDM objects, possible replacement is to save the object ID on the base object, then use idm::check/get_unlocked to the destination type via the saved ID which may be null. Null pointer check is how you can tell type mismatch (as dynamic cast) or object destruction (as weak_ptr locking).
* Double-inheritance on IDM objects should be used with care, `stx::shared_ptr` does not support constant-evaluated pointer offsetting to parent/child type.
* `idm::check/get_unlocked` can now be used anywhere.

Misc fixes:
* Fixes some segfaults with RPCN with interaction with IDM.
* Fix deadlocks in access violation handler due locking recursion.
* Fixes race condition in process exit-spawn on memory containers read.
* Fix bug that theoretically can prevent RPCS3 from booting - fix `id_manager::typeinfo` comparison to compare members instead of `memcmp` which can fail spuriously on padding bytes.
* Ensure all IDM inherited types of base, either has `id_base` or `id_type` defined locally, this allows to make getters such as `idm::get_unlocked<lv2_socket, lv2_socket_raw>()` which were broken before. (requires save-states invalidation)
* Removes broken operator[] overload of `stx::shared_ptr` and `stx::single_ptr` for non-array types.
2024-12-22 20:59:48 +02:00

115 lines
3.9 KiB
C++

#pragma once
#ifdef _WIN32
#include <winsock2.h>
#include <WS2tcpip.h>
#else
#ifdef __clang__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
#include <netinet/in.h>
#ifdef __clang__
#pragma GCC diagnostic pop
#endif
#endif
#include "lv2_socket_p2p.h"
struct nt_p2p_port;
constexpr be_t<u32> P2PS_U2S_SIG = (static_cast<u32>('U') << 24 | static_cast<u32>('2') << 16 | static_cast<u32>('S') << 8 | static_cast<u32>('0'));
struct p2ps_encapsulated_tcp
{
be_t<u32> signature = P2PS_U2S_SIG; // Signature to verify it's P2P Stream data
be_t<u32> length = 0; // Length of data
be_t<u64> seq = 0; // This should be u32 but changed to u64 for simplicity
be_t<u64> ack = 0;
be_t<u16> src_port = 0; // fake source tcp port
be_t<u16> dst_port = 0; // fake dest tcp port(should be == vport)
be_t<u16> checksum = 0;
u8 flags = 0;
};
enum p2ps_stream_status
{
stream_closed, // Default when port is not listening nor connected
stream_listening, // Stream is listening, accepting SYN packets
stream_handshaking, // Currently handshaking
stream_connected, // This is an established connection(after tcp handshake)
};
enum p2ps_tcp_flags : u8
{
FIN = (1 << 0),
SYN = (1 << 1),
RST = (1 << 2),
PSH = (1 << 3),
ACK = (1 << 4),
URG = (1 << 5),
ECE = (1 << 6),
CWR = (1 << 7),
};
u16 u2s_tcp_checksum(const le_t<u16>* buffer, usz size);
std::vector<u8> generate_u2s_packet(const p2ps_encapsulated_tcp& header, const u8* data, const u32 datasize);
class lv2_socket_p2ps final : public lv2_socket_p2p
{
public:
static constexpr u32 id_type = 2;
lv2_socket_p2ps(lv2_socket_family family, lv2_socket_type type, lv2_ip_protocol protocol);
lv2_socket_p2ps(socket_type socket, u16 port, u16 vport, u32 op_addr, u16 op_port, u16 op_vport, u64 cur_seq, u64 data_beg_seq, s32 so_nbio);
lv2_socket_p2ps(utils::serial& ar, lv2_socket_type type);
void save(utils::serial& ar);
p2ps_stream_status get_status() const;
void set_status(p2ps_stream_status new_status);
bool handle_connected(p2ps_encapsulated_tcp* tcp_header, u8* data, ::sockaddr_storage* op_addr, nt_p2p_port* p2p_port);
bool handle_listening(p2ps_encapsulated_tcp* tcp_header, u8* data, ::sockaddr_storage* op_addr);
void send_u2s_packet(std::vector<u8> data, const ::sockaddr_in* dst, u64 seq, bool require_ack);
void close_stream();
std::tuple<bool, s32, shared_ptr<lv2_socket>, sys_net_sockaddr> accept(bool is_lock = true) override;
s32 bind(const sys_net_sockaddr& addr) override;
std::optional<s32> connect(const sys_net_sockaddr& addr) override;
std::pair<s32, sys_net_sockaddr> getpeername() override;
std::pair<s32, sys_net_sockaddr> getsockname() override;
s32 listen(s32 backlog) override;
std::optional<std::tuple<s32, std::vector<u8>, sys_net_sockaddr>> recvfrom(s32 flags, u32 len, bool is_lock = true) override;
std::optional<s32> sendto(s32 flags, const std::vector<u8>& buf, std::optional<sys_net_sockaddr> opt_sn_addr, bool is_lock = true) override;
std::optional<s32> sendmsg(s32 flags, const sys_net_msghdr& msg, bool is_lock = true) override;
void close() override;
s32 shutdown(s32 how) override;
s32 poll(sys_net_pollfd& sn_pfd, pollfd& native_pfd) override;
std::tuple<bool, bool, bool> select(bs_t<poll_t> selected, pollfd& native_pfd) override;
private:
void close_stream_nl(nt_p2p_port* p2p_port);
private:
static constexpr usz MAX_RECEIVED_BUFFER = (1024 * 1024 * 10);
p2ps_stream_status status = p2ps_stream_status::stream_closed;
usz max_backlog = 0; // set on listen
std::deque<s32> backlog;
u16 op_port = 0, op_vport = 0;
u32 op_addr = 0;
u64 data_beg_seq = 0; // Seq of first byte of received_data
u64 data_available = 0; // Amount of continuous data available(calculated on ACK send)
std::map<u64, std::vector<u8>> received_data; // holds seq/data of data received
u64 cur_seq = 0; // SEQ of next packet to be sent
};