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Two cellGame functions partially implemented: - cellGameGetParamInt - cellGameGetParamString New debugging features: - Call Stack viewer added - Memory Viewer rewritten (Not finished yet) Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with other compilers: Thanks @krofna Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer" entry added. NOTE: To "quickly" browse the memory using the Memory Viewer you can use the scrollbar. Notice the irony of the word 'quickly' since the memory viewer is actually slow as fuck. I will fix that soon. As you can see, I'd like to add a Raw image viewer in the future in order to "see" textures directly from memory. |
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| .. | ||
| AboutDialog.cpp | ||
| CompilerELF.cpp | ||
| CompilerELF.h | ||
| ConLog.cpp | ||
| ConLog.h | ||
| Debugger.cpp | ||
| Debugger.h | ||
| DisAsmFrame.cpp | ||
| DisAsmFrame.h | ||
| FrameBase.h | ||
| GameViewer.cpp | ||
| GameViewer.h | ||
| InstructionEditor.cpp | ||
| InterpreterDisAsm.cpp | ||
| InterpreterDisAsm.h | ||
| MainFrame.cpp | ||
| MainFrame.h | ||
| MemoryViewer.cpp | ||
| MemoryViewer.h | ||
| Plugins.h | ||
| RegisterEditor.cpp | ||
| TextInputDialog.cpp | ||
| TextInputDialog.h | ||
| VFSManager.cpp | ||
| VFSManager.h | ||
| VHDDManager.cpp | ||
| VHDDManager.h | ||