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https://github.com/RPCSX/rpcsx.git
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* Fixed sys_get_random_number generating less bytes than needed, and ceiling the buffer size in 0x1000 instead of failing * Corrected alignment check in libgcm * Now calling callback of sceNpManagerRegisterCallback * Fixed trophies |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| PSP2 | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||