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Instead of speed, direction and distance, the user now specifies start/end offsets and how much time the transition should take. Fixes: - Stuttering caused from framerate estimation. - An edge case where animations would go over their supposed limit. Adds: - The ability to specify arbitrary easing functions for the animations - Implemented quadratic ease in and ease out and cubic ease in/out. - Usage of cubic ease in/out in the trophy notification |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| GDB.cpp | ||
| GDB.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||