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Audio
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AudioBackend.cpp: Implicit enum to float conversions are deprecated
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2020-02-23 09:38:04 +03:00 |
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Cell
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Fix sys_timer_destroy
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2020-02-29 13:06:14 +03:00 |
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CPU
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Use more starts_with
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2020-02-29 13:06:14 +03:00 |
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Io
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Apply some Clang-Tidy fixes
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2020-02-27 00:38:55 +03:00 |
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Memory
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First part of fixing sign-compare warning (inside be_t).
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2020-02-19 22:54:58 +03:00 |
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RSX
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Use more starts_with
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2020-02-29 13:06:14 +03:00 |
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CMakeLists.txt
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fixed_typemap.hpp: remove <algorithm> dep in header
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2020-02-28 00:04:37 +03:00 |
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GameInfo.h
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Qt: Fall back to VERSION in game list
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2019-08-21 07:57:44 +02:00 |
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GDB.cpp
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Apply some Clang-Tidy fixes
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2020-02-27 00:38:55 +03:00 |
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GDB.h
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GDB: remove wrong_checksum_exception
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2019-11-08 19:27:11 +03:00 |
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IdManager.cpp
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Idm: Minor assert fix
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2020-02-15 10:41:15 +03:00 |
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IdManager.h
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Idm: Minor assert fix
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2020-02-15 10:41:15 +03:00 |
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IPC.h
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Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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2018-09-03 23:00:36 +03:00 |
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System.cpp
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Move Progress Dialog Server to named_thread
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2020-02-28 21:59:56 +03:00 |
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System.h
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Add information about boot process
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2020-02-25 19:42:20 +03:00 |
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system_config.cpp
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move config structs to own files and clean up some headers
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2020-02-17 15:08:17 +03:00 |
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system_config.h
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Restore some /dev_flash logic
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2020-02-20 12:43:53 +03:00 |
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system_config_types.cpp
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move enum formatters from system to config files
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2020-02-17 15:08:17 +03:00 |
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system_config_types.h
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move config structs to own files and clean up some headers
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2020-02-17 15:08:17 +03:00 |
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title.cpp
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Add more game window title options
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2020-02-20 20:07:25 +01:00 |
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title.h
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Add more game window title options
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2020-02-20 20:07:25 +01:00 |
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VFS.cpp
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fixed_typemap: implement need<> method
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2020-02-26 21:23:30 +03:00 |
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VFS.h
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Fix lv2_fs_object::name
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2020-01-04 21:44:03 +03:00 |