rpcsx/rpcs3/Emu/Audio/Null/NullAudioBackend.h
DH 62ad27d1e2 split rpcs3 and hle libraries
merge rpcs3 utilities
2025-04-08 19:46:57 +03:00

47 lines
731 B
C++

#pragma once
#include "Emu/Audio/AudioBackend.h"
class NullAudioBackend final : public AudioBackend
{
public:
NullAudioBackend() {}
~NullAudioBackend() {}
std::string_view GetName() const override
{
return "Null"sv;
}
bool Open(std::string_view /* dev_id */, AudioFreq /* freq */, AudioSampleSize /* sample_size */, AudioChannelCnt /* ch_cnt */, audio_channel_layout /*layout*/) override
{
Close();
return true;
}
void Close() override
{
m_playing = false;
}
f64 GetCallbackFrameLen() override
{
return 0.01;
};
void Play() override
{
m_playing = true;
}
void Pause() override
{
m_playing = false;
}
bool IsPlaying() override
{
return m_playing;
}
private:
bool m_playing = false;
};