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BufferUtils.cpp
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general fixes; Force u32 return type for index_count and add RX Vega to primitive restart blacklist
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2017-10-19 12:22:52 +03:00 |
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BufferUtils.h
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rsx: Reimplement index buffer generation
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2017-10-19 12:22:52 +03:00 |
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FragmentProgramDecompiler.cpp
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rsx: Add support for non-projective shadow sampling
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2017-09-21 16:17:06 +03:00 |
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FragmentProgramDecompiler.h
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rsx: Do not sample as pcf shader if writing a vector result
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2017-06-22 23:36:15 +03:00 |
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GLSLCommon.h
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rsx/gl: Implement resolution scaling
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2017-10-09 20:25:41 +03:00 |
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ProgramStateCache.cpp
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rsx: Make fragment state dynamic to reduce shader permutations
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2017-08-26 21:53:54 +03:00 |
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ProgramStateCache.h
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rsx/gl: Implement resolution scaling
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2017-10-09 20:25:41 +03:00 |
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ring_buffer_helper.h
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rsx: Restructuring [WIP]
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2017-10-24 22:59:09 +03:00 |
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ShaderParam.cpp
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RSX: Add a class factorizing decompiler code
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2015-05-23 20:45:07 +02:00 |
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ShaderParam.h
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rsx: Add support for non-projective shadow sampling
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2017-09-21 16:17:06 +03:00 |
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surface_store.cpp
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EXCEPTION macro removed
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2016-08-08 19:19:32 +03:00 |
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surface_store.h
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rsx: invalidate surface store address when tile is unbound
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2017-10-28 12:46:20 +03:00 |
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TextGlyphs.h
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rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF)
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2017-06-22 23:36:15 +03:00 |
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texture_cache.h
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rsx: Fix for rsx thread lockup due to nested access violations when WCB is enabled
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2017-10-29 15:25:17 +03:00 |
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TextureUtils.cpp
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rsx: Texture cache fixes and improvments
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2017-09-21 16:17:06 +03:00 |
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TextureUtils.h
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rsx: Texture cache fixes and improvments
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2017-09-21 16:17:06 +03:00 |
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VertexProgramDecompiler.cpp
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rsx/vp: ARL fix
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2017-08-26 21:53:54 +03:00 |
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VertexProgramDecompiler.h
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Code review (#3114)
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2017-08-01 20:22:33 +03:00 |