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CgBinaryFragmentProgram.cpp
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[Config] Use std::less<> for std::map<...>
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2021-12-02 21:36:57 +03:00 |
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CgBinaryProgram.h
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rsx: Restore shader disassembler to working state
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2021-11-05 23:55:07 +03:00 |
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CgBinaryVertexProgram.cpp
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[Config] Use std::less<> for std::map<...>
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2021-12-02 21:36:57 +03:00 |
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FragmentProgramDecompiler.cpp
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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FragmentProgramDecompiler.h
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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GLSLCommon.cpp
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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GLSLCommon.h
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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GLSLTypes.h
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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program_state_cache2.hpp
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Initial Linux Aarch64 support
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2022-01-15 06:48:04 +03:00 |
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program_util.cpp
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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program_util.h
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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ProgramStateCache.cpp
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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ProgramStateCache.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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RSXFragmentProgram.h
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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RSXVertexProgram.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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ShaderInterpreter.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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ShaderParam.h
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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VertexProgramDecompiler.cpp
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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VertexProgramDecompiler.h
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rsx: Implement support for extended vertex programs
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2021-06-28 10:52:05 +03:00 |