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basic_keyboard_handler.cpp
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basic keyboard: release all keys on FocusOut event
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2021-04-17 14:03:50 +02:00 |
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basic_keyboard_handler.h
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Emu: some cleanup
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2021-04-09 21:03:49 +02:00 |
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basic_mouse_handler.cpp
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cellGem: fix mouse positions
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2021-08-04 20:28:34 +02:00 |
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basic_mouse_handler.h
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Emu: some cleanup
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2021-04-09 21:03:49 +02:00 |
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ds3_pad_handler.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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ds3_pad_handler.h
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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ds4_pad_handler.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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ds4_pad_handler.h
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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dualsense_pad_handler.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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dualsense_pad_handler.h
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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evdev_joystick_handler.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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evdev_joystick_handler.h
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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hid_pad_handler.cpp
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perf_overlays: add avg and 1p high/low
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2021-05-26 23:26:12 +02:00 |
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hid_pad_handler.h
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types.hpp: implement smin, smax, amin, amax
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2021-05-22 12:10:57 +03:00 |
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keyboard_pad_handler.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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keyboard_pad_handler.h
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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mm_joystick_handler.cpp
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input: fix pressure sensitivity button
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2021-08-09 01:05:15 +02:00 |
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mm_joystick_handler.h
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input: fix pressure sensitivity button
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2021-08-09 01:05:15 +02:00 |
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pad_thread.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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pad_thread.h
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input: fix minor data race
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2021-08-09 11:29:46 +02:00 |
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product_info.h
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Emu: some cleanup
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2021-04-09 21:03:49 +02:00 |
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xinput_pad_handler.cpp
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |
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xinput_pad_handler.h
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input: fix player id if handler has 2 or more pads
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2021-08-10 21:31:29 +02:00 |