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Common
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rsx/common: Fix ARL register type and write function in vtx shader
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2015-11-15 17:20:41 +01:00 |
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D3D12
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d3d12: Use a_b_c style for D3D12GSRender.h members
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2015-11-15 20:21:44 +01:00 |
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GL
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Added fs::file_ptr, fom::rewrite, cleanup
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2015-11-14 20:26:40 +03:00 |
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Null
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Use files from master
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2015-10-13 14:27:17 +02:00 |
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CgBinaryFragmentProgram.cpp
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fmt::by_value, fmt::Format removed
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2015-08-24 21:22:42 +03:00 |
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CgBinaryProgram.h
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vm::var improved, cleanup
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2015-10-14 18:17:37 +03:00 |
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CgBinaryVertexProgram.cpp
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More defect fixes, added some error codes
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2015-11-09 07:39:50 +02:00 |
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GCM.h
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rsx: Expand some rsx register disasm.
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2015-11-08 19:12:27 +01:00 |
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GSManager.cpp
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Old ini-manager only partially used in VFS. Global configuration used as defualt.
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2015-10-27 01:09:31 +04:00 |
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GSManager.h
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d3d12: Remove D3DGSFrame
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2015-10-13 00:04:02 +02:00 |
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GSRender.cpp
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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GSRender.h
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Use files from master
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2015-10-13 14:27:17 +02:00 |
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RSXFragmentProgram.h
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Implemented binary vertex program disassembler
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2015-02-23 16:22:30 +04:00 |
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RSXTexture.cpp
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RSX: Returns texture bias as a float, considering the stored value is a half float.
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2015-10-27 01:24:04 +01:00 |
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RSXTexture.h
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RSX: Returns texture bias as a float, considering the stored value is a half float.
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2015-10-27 01:24:04 +01:00 |
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RSXThread.cpp
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rsx: Set registers individually
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2015-11-15 17:20:43 +01:00 |
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RSXThread.h
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rsx/d3d12: Record frame buffer content per draw call.
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2015-11-08 19:34:18 +01:00 |
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RSXVertexProgram.h
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Implemented binary vertex program disassembler
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2015-02-23 16:22:30 +04:00 |