rpcsx/rpcs3/Emu/RSX
Ani 6672499dde vk: Fix detection of RADV on get_driver_vendor()
Since Mesa 22.2.0 (2022-09-21), commit 
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11027/diffs?commit_id=f06da59fd75d7ce7708d159753fcdbc11de16f9e, 
the deviceName property has included the name of the GPU, thus 
invalidating our previous method of detecting RADV as a driver vendor

Before: "AMD RADV NAVY_FLOUNDER"
After: "AMD Radeon RX 6700M (RADV NAVI22)"

Before: "AMD RADV RENOIR"
After: "AMD Radeon Graphics (RADV RENOIR)"
2023-08-06 01:08:06 +02:00
..
Capture Fix properly RSX replay thread stop bug 2023-06-26 20:48:38 +02:00
Common rsx: Don't assert when surface and texture cache overlap lockable memory 2023-07-11 04:09:30 +03:00
Core rsx: Capture stats about vertex cache performance 2023-06-10 01:36:10 +03:00
GL rsx: Rebuild shader texture state if we detect a silent mismatch 2023-08-04 19:23:06 +03:00
Null Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Overlays osk: ignore input based on ignore_device_events 2023-08-04 21:32:04 +02:00
Program rsx: Fix AMD shader codegen 2023-07-10 22:44:40 +03:00
VK vk: Fix detection of RADV on get_driver_vendor() 2023-08-06 01:08:06 +02:00
display.h Qt6 port 2023-07-31 20:03:24 +03:00
GCM.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
gcm_enums.cpp Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
gcm_enums.h cellGcm: add more enums 2023-04-07 19:40:21 +02:00
gcm_printing.cpp Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
gcm_printing.h Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
GSFrameBase.h overlays: add simple home menu 2023-01-21 09:11:53 +01:00
GSRender.cpp Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
GSRender.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
rsx_cache.h rename fs::stat to fs::get_stat 2023-07-25 12:15:08 +03:00
rsx_decode.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
rsx_methods.cpp logging: minor trace optimizations 2023-06-15 19:48:15 +02:00
rsx_methods.h rsx: Propagate decode failures up the chain. 2023-01-11 16:48:53 +03:00
rsx_utils.cpp rsx: Add some sensible fallbacks (#11219) 2021-12-02 16:02:08 +03:00
rsx_utils.h vk: Reimplement sampler caching to take border color into account 2023-05-23 14:37:13 +03:00
rsx_vertex_data.cpp rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
rsx_vertex_data.h rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
RSXDisAsm.h RSX-Debugger: Implement backwards scrolling 2022-04-15 22:34:51 +03:00
RSXFIFO.cpp Remove whitespace 2023-02-15 08:58:02 +01:00
RSXFIFO.h rsx: Minor refactoring RSXThread 2023-01-11 16:48:53 +03:00
RSXOffload.cpp rsx: Minor refactoring RSXThread 2023-01-11 16:48:53 +03:00
RSXOffload.h rsx: Fix emu stopping crash when using multi-threaded rsx 2022-07-10 14:19:59 +03:00
RSXTexture.cpp Remove whitespace 2023-02-15 08:58:02 +01:00
RSXTexture.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXThread.cpp Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
RSXThread.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
RSXZCULL.cpp rsx: Minor refactoring RSXThread 2023-01-11 16:48:53 +03:00
RSXZCULL.h rsx: Avoid on-the-fly ZCULL allocations with unordered_map 2022-09-09 23:17:27 +03:00