rpcsx/rpcs3/Emu/RSX
Nekotekina 367f039523 Build transactions at runtime
Drop _xbegin family intrinsics due to bad codegen
Implemented `notifier` class, replacing vm::notify
Minor optimization: detach transactions from global mutex on TSX path
Minor optimization: don't acquire vm::passive_lock on PPU on TSX path
2018-05-16 17:31:58 +03:00
..
Capture typos 2018-05-14 21:14:39 +04:00
Common typos 2018-05-14 21:14:39 +04:00
D3D12 typos 2018-05-14 21:14:39 +04:00
GL typos 2018-05-14 21:14:39 +04:00
Null Configuration simplified 2017-05-20 16:01:48 +03:00
VK typos 2018-05-14 21:14:39 +04:00
CgBinaryFragmentProgram.cpp typos 2018-05-14 21:14:39 +04:00
CgBinaryProgram.h typos 2018-05-14 21:14:39 +04:00
CgBinaryVertexProgram.cpp rsx: Vertex Decompiler, fix sca register assignment 2017-08-19 12:27:53 +03:00
GCM.h Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
gcm_enums.cpp Fix a typo in gcm_enums.cpp (#4333) 2018-03-27 18:43:38 +01:00
gcm_enums.h rsx/fp: Fragment program overhaul 2018-03-25 13:31:06 +03:00
gcm_printing.cpp rsx: ZCULL synchronization fixes 2018-03-13 18:55:03 +03:00
gcm_printing.h rsx: Move printing function in a separate header/cpp 2016-09-22 15:44:59 +02:00
GSRender.cpp rsx: fix potential hang during thread close 2018-01-24 16:28:09 +00:00
GSRender.h Add support for Vulkan on Wayland 2018-01-11 12:26:41 +03:00
overlay_controls.h Fix firmware installation for vfs 2018-02-28 17:27:06 +04:00
overlays.cpp rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011) 2018-01-17 19:14:00 +03:00
overlays.h overlays/gl: minor fixes 2018-04-25 19:14:36 +03:00
rsx_cache.h typos 2018-05-14 21:14:39 +04:00
rsx_decode.h typos 2018-05-14 21:14:39 +04:00
rsx_methods.cpp Build transactions at runtime 2018-05-16 17:31:58 +03:00
rsx_methods.h rsx/fp: Fragment program overhaul 2018-03-25 13:31:06 +03:00
rsx_utils.cpp rsx: Texture fixes 2018-04-25 19:14:36 +03:00
rsx_utils.h vk: AMD primitive restart bug workaround 2018-05-13 14:44:14 +03:00
rsx_vertex_data.h gl: Move vertex processing to the GPU 2017-08-16 23:58:30 +03:00
RSXFragmentProgram.h rsx: Improve fragment and vertex program usage 2018-05-13 14:44:14 +03:00
RSXTexture.cpp rsx: Dubious fix for broken B8 swizzle remap 2018-03-29 13:52:11 +03:00
RSXTexture.h rsx: Overhaul rendertarget sampling/shuffles 2018-03-25 13:31:06 +03:00
RSXThread.cpp typos 2018-05-14 21:14:39 +04:00
RSXThread.h typos 2018-05-14 21:14:39 +04:00
RSXVertexProgram.h typos 2018-05-14 21:14:39 +04:00