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GLSLInterpreter
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rsx: Fix shader interpreter compilation
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2023-07-04 09:31:51 +03:00 |
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GLSLSnippets
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glsl: use textureSize instead of height
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2024-02-02 10:07:23 +01:00 |
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CgBinaryFragmentProgram.cpp
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Replace some fmt::format with fmt::append
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2023-11-10 08:45:49 +02:00 |
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CgBinaryProgram.h
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Replace some fmt::format with fmt::append
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2023-11-10 08:45:49 +02:00 |
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CgBinaryVertexProgram.cpp
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Warning fixes
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2022-09-17 16:35:02 +03:00 |
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FragmentProgramDecompiler.cpp
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rsx: Fix the default shadow codegen path
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2023-07-09 19:33:48 +03:00 |
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FragmentProgramDecompiler.h
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rsx: Fix the default shadow codegen path
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2023-07-09 19:33:48 +03:00 |
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GLSLCommon.cpp
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rsx: More pipeine refactoring
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2024-01-21 12:30:37 +03:00 |
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GLSLCommon.h
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rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
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2023-07-04 09:31:51 +03:00 |
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GLSLTypes.h
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rsx: Fix the default shadow codegen path
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2023-07-09 19:33:48 +03:00 |
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program_state_cache2.hpp
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rsx: Relocatable transform constants
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2022-03-26 16:10:18 +03:00 |
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program_util.cpp
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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program_util.h
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rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
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2023-07-04 09:31:51 +03:00 |
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ProgramStateCache.cpp
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rsx/vp: Emit more efficient code
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2023-11-09 21:05:54 +03:00 |
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ProgramStateCache.h
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fix some warnings
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2023-12-30 19:07:35 +01:00 |
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RSXFragmentProgram.h
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fix some warnings
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2023-12-30 19:07:35 +01:00 |
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RSXOverlay.h
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rsx/overlays: Support disabling vertex-snap on a per-draw-call basis
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2023-02-05 01:30:20 +03:00 |
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RSXVertexProgram.h
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rsx: Pass on shader flags to the cache
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2022-12-11 15:21:58 +03:00 |
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ShaderInterpreter.h
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gl: Deswizzle textures on the GPU
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2022-05-31 23:34:14 +03:00 |
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ShaderParam.h
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rsx: Fix program generation and compact referenced data blocks
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2022-03-26 16:10:18 +03:00 |
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VertexProgramDecompiler.cpp
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rsx: Fix vertex program analyser bug
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2023-11-09 21:05:54 +03:00 |
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VertexProgramDecompiler.h
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rsx: Fix program generation and compact referenced data blocks
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2022-03-26 16:10:18 +03:00 |