rpcsx/rpcs3/Emu/RSX/VK
2025-01-01 13:42:21 +01:00
..
upscalers rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
vkutils vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKAsyncScheduler.cpp vk: Update async compute (fast) to use the new sync API 2023-06-22 14:59:58 +03:00
VKAsyncScheduler.h vk: Update async compute (fast) to use the new sync API 2023-06-22 14:59:58 +03:00
VKCommandStream.cpp rsx/vk: Redesign how conditional rendering hints work 2022-05-20 16:29:27 +03:00
VKCommandStream.h rsx: Make the deferred mm flush option usable with OpenGL 2024-12-16 19:00:08 +03:00
VKCommonDecompiler.cpp rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKCommonDecompiler.h rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKCompute.cpp vk: Add basic support for honeykrisp driver 2024-12-25 01:41:23 +03:00
VKCompute.h IDM: Implement lock-free smart pointers (#16403) 2024-12-22 20:59:48 +02:00
VKDMA.cpp rsx/vk: Fix GPU tile encoding 2024-02-10 15:15:02 +03:00
VKDMA.h rsx/vk: Fix GPU tile encoding 2024-02-10 15:15:02 +03:00
VKDraw.cpp vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKFormats.cpp vk: Integrate custom border colors when supported 2023-05-23 14:37:13 +03:00
VKFormats.h vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
VKFragmentProgram.cpp rsx: Properly implement 8-bit signed renormalization for textures 2024-06-10 20:41:45 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKGSRender.h vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKGSRenderTypes.hpp vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKHelpers.cpp vk: Add support for spec-compliant query scopes 2024-12-25 01:41:23 +03:00
VKHelpers.h vk: Add support for spec-compliant query scopes 2024-12-25 01:41:23 +03:00
VKMemAlloc.cpp Add -Werror=implicit-fallthrough to cmake build 2024-01-07 17:29:43 +01:00
VKOverlays.cpp overlays: add trophy list dialog 2025-01-01 13:42:21 +01:00
VKOverlays.h IDM: Implement lock-free smart pointers (#16403) 2024-12-22 20:59:48 +02:00
VKPipelineCompiler.cpp Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
VKPipelineCompiler.h rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
VKPresent.cpp vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKProgramPipeline.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKQueryPool.cpp vk: Add support for spec-compliant query scopes 2024-12-25 01:41:23 +03:00
VKQueryPool.h vk: Add support for spec-compliant query scopes 2024-12-25 01:41:23 +03:00
VKRenderPass.cpp vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKRenderPass.h vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKRenderTargets.cpp rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKRenderTargets.h vk: Register honeykrisp as known driver in RTT quirks check 2024-12-25 01:41:23 +03:00
VKResolveHelper.cpp vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
VKResolveHelper.h rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKResourceManager.cpp vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
VKResourceManager.h vk: Restructure gpu labels and add them as an event backend 2023-06-30 18:38:14 +03:00
VKShaderInterpreter.cpp rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKShaderInterpreter.h vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKTexture.cpp Fix build and cleanup 2024-10-23 16:33:44 +03:00
VKTextureCache.cpp rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKTextureCache.h rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKVertexBuffers.cpp rsx: Move draw call related functions to their own class 2024-12-29 20:53:05 +03:00
VKVertexProgram.cpp vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
VKVertexProgram.h rsx: Add a base class for vertex programs and implement range intersection for constant IDs 2024-05-12 21:26:25 +03:00
VulkanAPI.h vk: Workaround for older SDK header versions 2024-12-25 01:41:23 +03:00