..
glutils
gl: Refactor attachment clear logic
2023-04-19 14:21:15 +03:00
GLCommonDecompiler.cpp
Remove HERE macro
2020-12-10 12:30:22 +03:00
GLCommonDecompiler.h
gl/vk: Add constexpr to varying_registers and sync functions between the two backends
2019-06-12 10:59:31 +01:00
GLCompute.cpp
rsx: Fix some more warnings
2022-09-22 23:46:48 +03:00
GLCompute.h
gl: Fix D24X8 accelerated encode/decode
2022-09-22 23:46:48 +03:00
GLDraw.cpp
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
GLFragmentProgram.cpp
glsl: Update fog enums in shaders
2023-01-11 16:48:53 +03:00
GLFragmentProgram.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLGSRender.cpp
gl: Refactor attachment clear logic
2023-04-19 14:21:15 +03:00
GLGSRender.h
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
GLHelpers.cpp
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLHelpers.h
Decrease some include madness
2023-04-26 21:37:44 +02:00
GLOverlays.cpp
Get the font directory from Windows ( #13825 )
2023-05-13 20:58:59 +02:00
GLOverlays.h
Decrease some include madness
2023-04-26 21:37:44 +02:00
GLPipelineCompiler.cpp
Fix most of "[x] thread is too sleepy" at Emu.Stop() ( #9813 )
2021-02-21 16:43:02 +03:00
GLPipelineCompiler.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLPresent.cpp
rsx: Trim the number of in-flight invalidated resources (temp cache)
2023-06-01 19:25:50 +03:00
GLProcTable.h
gl: Add support for capture debug markers
2022-11-22 12:15:18 +03:00
GLProgramBuffer.h
rsx: Minor optimization; avoid preparing unused vertex streams
2021-09-28 17:43:15 +03:00
GLRenderTargets.cpp
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
GLRenderTargets.h
rsx: Trim the number of in-flight invalidated resources (temp cache)
2023-06-01 19:25:50 +03:00
GLShaderInterpreter.cpp
Fix interpreter
2022-03-26 16:10:18 +03:00
GLShaderInterpreter.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLTextOut.h
gl: Handle clip plane switching using API calls and the state tracker
2022-10-21 13:45:45 +03:00
GLTexture.cpp
Whitespace fix
2023-05-05 16:59:06 +03:00
GLTexture.h
formatting
2023-04-19 14:21:15 +03:00
GLTextureCache.cpp
gl: Fix texture reconstruction logic
2022-10-07 11:53:34 +03:00
GLTextureCache.h
rsx: Handle some corner cases in surface locking
2022-12-17 20:16:58 +03:00
GLVertexBuffers.cpp
rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
2022-09-09 23:17:27 +03:00
GLVertexProgram.cpp
Decrease some include madness
2023-04-26 21:37:44 +02:00
GLVertexProgram.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
OpenGL.cpp
Fix some warnings
2023-05-09 07:55:46 +02:00
OpenGL.h
rsx: Make X11 optional on Linux
2019-12-20 10:48:03 +00:00