rpcsx/rpcs3/Emu
Marin Baron 4599d58413 Fix debug build gcc/clang linker.
Create temporary variable to resolve undefined reference.

[ 98%] Linking CXX executable ../bin/rpcs3
/usr/bin/ld : Emu/librpcs3_emu.a(sys_vm.cpp.o) : dans la fonction « sys_vm_t::~sys_vm_t() » :
/mnt/raid/Git/rpcs3/rpcs3/Emu/Cell/lv2/sys_vm.cpp:21 : référence indéfinie vers « id_manager::id_traits<sys_vm_t, void>::invalid »
collect2: erreur: ld a retourné le statut de sortie 1
make[2]: *** [rpcs3/CMakeFiles/rpcs3.dir/build.make:426: bin/rpcs3] Error 1
2019-10-24 14:34:38 +03:00
..
Audio Audio: don’t build XAudio2 backend on Linux 2019-10-24 14:16:29 +03:00
Cell Fix debug build gcc/clang linker. 2019-10-24 14:34:38 +03:00
CPU Update LLVM (10) 2019-10-23 16:01:14 +03:00
Io Input: avoid exception while no keyboard is registered 2019-10-18 09:20:51 +02:00
Memory sys_rsx: Improve allocations and error checks 2019-10-21 15:31:45 +03:00
RSX vk: Restore vega native use of FP16 in shaders 2019-10-23 12:20:06 +03:00
CMakeLists.txt Audio: don’t build XAudio2 backend on Linux 2019-10-24 14:16:29 +03:00
GameInfo.h Qt: Fall back to VERSION in game list 2019-08-21 07:57:44 +02:00
GDB.cpp Replace some uses of Emu.IsStopped() 2019-10-12 21:12:47 +03:00
GDB.h GDB Server: fix ppu_thread access cast 2019-10-09 03:12:45 +03:00
IdManager.cpp Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
IdManager.h Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Drop d3d12 backend 2019-10-22 21:45:14 +03:00
System.h Drop d3d12 backend 2019-10-22 21:45:14 +03:00
VFS.cpp Improve vfs::host::unlink on Windows (for sys_fs_rmdir) 2019-09-25 18:47:38 +03:00
VFS.h Improve vfs::host::unlink on Windows (for sys_fs_rmdir) 2019-09-25 18:47:38 +03:00