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- Attempt to identify blit operations that will be flushed immediately after and just do them on CPU instead if the transformation is trivial. - If only a single blit section is contributing to an atlas merge op, the threshold should be 100%. The only acceptable result here is a truncation. |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| GDB.cpp | ||
| GDB.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||