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20 lines
462 B
C++
20 lines
462 B
C++
#pragma once
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#include "Emu/Cell/Modules/cellMsgDialog.h"
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namespace rsx
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{
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struct shader_loading_dialog
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{
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std::shared_ptr<MsgDialogBase> dlg;
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atomic_t<int> ref_cnt;
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virtual void create(const std::string& msg, const std::string& title);
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virtual void update_msg(u32 index, const std::string& msg);
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virtual void inc_value(u32 index, u32 value);
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virtual void set_limit(u32 index, u32 limit);
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virtual void refresh();
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virtual void close();
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};
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}
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