rpcsx/rpcs3/Emu/RSX/GL/GLShaderInterpreter.h
kd-11 4965bf7d7a gl/vk: Refactor draw call handling and stub shader interpreter
- Refactors backend draw call management to make it easier to extend
  functionality.
- Stubs shader interpreter functionality.
2020-03-23 14:47:28 +03:00

16 lines
187 B
C++

#pragma once
#include "GLGSRender.h"
namespace gl
{
class shader_interpreter : glsl::program
{
glsl::shader vs;
glsl::shader fs;
public:
void create();
void destroy();
};
}