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- Multiple header files where missing #includes to other headers that where used in the header. Correct header was included in correct order in source files which caused everything to compile. - Added missing #includes so header files correctly include all their dependencies and fixes problems with IDEs being unable to parse headers correctly due to missing symbols
22 lines
383 B
C
22 lines
383 B
C
#pragma once
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#include "Utilities/BEType.h"
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// Error Codes
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enum
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{
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CELL_SOUND_SYNTH2_ERROR_FATAL = 0x80310201,
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CELL_SOUND_SYNTH2_ERROR_INVALID_PARAMETER = 0x80310202,
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CELL_SOUND_SYNTH2_ERROR_ALREADY_INITIALIZED = 0x80310203,
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};
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struct CellSoundSynth2EffectAttr
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{
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be_t<u16> core;
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be_t<u16> mode;
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be_t<s16> depth_L;
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be_t<s16> depth_R;
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be_t<u16> delay;
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be_t<u16> feedback;
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};
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