rpcsx/rpcs3/Emu
kd-11 3d9e3a16f1 rsx/gl/vk: Fixes and optimizations
- opengl driver optimization for nvidia. On nvidia glTextureBufferRange performance is horrendous
-- Initialize texture buffer to whole buffer at startup and use absolute offsets to read data instead
-- Over 2x performance in some cases (Resogun, TNT racers)
- gl/vk: Do not flip non-existent display buffers. Fixes spec violation at boot in TNT racers demo
- whitespace fixes for sys_rsx
2018-01-22 11:43:35 +03:00
..
Audio handle some warnings 2018-01-13 23:38:23 +04:00
Cell rsx/gl/vk: Fixes and optimizations 2018-01-22 11:43:35 +03:00
CPU Add <typeinfo> 2017-09-19 15:07:07 +03:00
Io Qt/Input: use name_string instead of hard coded strings 2018-01-17 13:23:51 +00:00
Memory Add PPU instruction stat dumper 2017-10-11 20:06:33 +03:00
PSP2 Silence warnings in misc files (gui, psp2, mfc, mouse) 2017-11-30 18:07:19 +03:00
RSX rsx/gl/vk: Fixes and optimizations 2018-01-22 11:43:35 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Fix idm::init, fxm::init 2017-08-06 16:13:11 +03:00
IdManager.h fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
IPC.h Fix ipc_manager::add 2017-08-29 21:26:31 +03:00
System.cpp Qt/Input: Introduce profiles 2018-01-10 03:17:02 +04:00
System.h cell/scheduler: Manage thread placement depending on cpu hardware 2018-01-19 12:03:57 +03:00
VFS.cpp Escape problematic characters in VFS 2017-10-11 22:01:37 +03:00
VFS.h Escape problematic characters in VFS 2017-10-11 22:01:37 +03:00