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Common
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rsx/common: Base offset is actually correctly supported.
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2016-01-27 22:05:43 +01:00 |
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D3D12
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d3d12: Make some memory helper structure uncopyable/unmovable.
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2016-01-26 23:20:23 +01:00 |
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GL
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rsx-debug: Dump windows origin/pixel center.
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2016-01-27 22:41:19 +01:00 |
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Null
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Threads improved, ID manager improved
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2015-12-04 23:37:34 +03:00 |
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CgBinaryFragmentProgram.cpp
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Changes done by [DH] rewritten
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2015-12-22 23:11:20 +03:00 |
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CgBinaryProgram.h
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For #1355
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2016-01-14 19:07:27 +03:00 |
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CgBinaryVertexProgram.cpp
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Logging system rewritten
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2016-01-13 18:54:57 +03:00 |
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GCM.cpp
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rsx-debug: Dump windows origin/pixel center.
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2016-01-27 22:41:19 +01:00 |
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GCM.h
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rsx-debug: Dump windows origin/pixel center.
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2016-01-27 22:41:19 +01:00 |
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GSManager.cpp
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Changes done by [DH] rewritten
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2015-12-22 23:11:20 +03:00 |
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GSManager.h
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Threads improved, ID manager improved
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2015-12-04 23:37:34 +03:00 |
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GSRender.cpp
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Threads improved, ID manager improved
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2015-12-04 23:37:34 +03:00 |
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GSRender.h
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Threads improved, ID manager improved
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2015-12-04 23:37:34 +03:00 |
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rsx_methods.cpp
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Code style fixes #1
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2016-01-20 16:23:25 +03:00 |
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rsx_methods.h
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Added missed files
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2016-01-06 13:30:24 +02:00 |
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rsx_utils.cpp
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rsx::pad_texture & rsx::convert_linear_swizzle moved to rsx_utils
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2016-01-06 13:30:22 +02:00 |
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rsx_utils.h
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rsx: Fix int type not big enough
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2016-01-19 23:24:39 +01:00 |
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RSXFragmentProgram.h
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rsx/common/d3d12/gl: Add some texture info to RSXFragmentProgram
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2016-01-26 17:56:01 +01:00 |
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RSXTexture.cpp
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rsx: initialize vertex textures on reset
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2016-01-06 13:30:25 +02:00 |
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RSXTexture.h
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rsx: initialize vertex textures on reset
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2016-01-06 13:30:25 +02:00 |
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RSXThread.cpp
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rsx-debug: Print number of vertex draw again.
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2016-01-25 18:48:53 +01:00 |
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RSXThread.h
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rsx: Add vertex input and output in RSXVertexProgram.
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2016-01-22 01:24:54 +01:00 |
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RSXVertexProgram.h
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rsx: Add vertex input and output in RSXVertexProgram.
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2016-01-22 01:24:54 +01:00 |