rpcsx/rpcs3/Gui/MainFrame.h

28 lines
610 B
C++

#pragma once
#include "GameViewer.h"
class MainFrame : public FrameBase
{
GameViewer* m_game_viewer;
public:
MainFrame();
private:
virtual void OnQuit(wxCloseEvent& event);
virtual void OnResize(wxSizeEvent& event);
virtual void BootGame(wxCommandEvent& event);
virtual void BootElf(wxCommandEvent& event);
virtual void BootSelf(wxCommandEvent& event);
virtual void Pause(wxCommandEvent& event);
virtual void Stop(wxCommandEvent& event);
virtual void Config(wxCommandEvent& event);
virtual void OnKeyDown(wxKeyEvent& event);
public:
virtual void UpdateUI();
private:
DECLARE_EVENT_TABLE()
};