rpcsx/rpcs3/Emu/Audio/Null/NullAudioBackend.h
2021-11-29 20:43:00 +01:00

29 lines
806 B
C++

#pragma once
#include "Emu/Audio/AudioBackend.h"
class NullAudioBackend : public AudioBackend
{
public:
NullAudioBackend() {}
~NullAudioBackend() {}
std::string_view GetName() const override { return "Null"sv; }
static const u32 capabilities = 0;
u32 GetCapabilities() const override { return capabilities; }
void Open(AudioFreq /* freq */, AudioSampleSize /* sample_size */, AudioChannelCnt /* ch_cnt */) override { m_playing = false; }
void Close() override { m_playing = false; }
void SetWriteCallback(std::function<u32(u32, void *)> /* cb */) override {};
f64 GetCallbackFrameLen() override { return 0.01; };
void Play() override { m_playing = true; }
void Pause() override { m_playing = false; }
bool IsPlaying() override { return m_playing; }
private:
bool m_playing = false;
};