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PK4UBG and UP4UBG were dropped from the NV_fragment_program spec in 2002. Not much information about them remains but seems pretty straightforward. |
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| .. | ||
| CgBinaryFragmentProgram.cpp | ||
| CgBinaryProgram.h | ||
| CgBinaryVertexProgram.cpp | ||
| FragmentProgramDecompiler.cpp | ||
| FragmentProgramDecompiler.h | ||
| GLSLCommon.cpp | ||
| GLSLCommon.h | ||
| GLSLTypes.h | ||
| program_state_cache2.hpp | ||
| program_util.cpp | ||
| program_util.h | ||
| ProgramStateCache.cpp | ||
| ProgramStateCache.h | ||
| RSXFragmentProgram.h | ||
| RSXVertexProgram.h | ||
| ShaderInterpreter.h | ||
| ShaderParam.h | ||
| VertexProgramDecompiler.cpp | ||
| VertexProgramDecompiler.h | ||