rpcsx/rpcs3/Emu
Alexandro Sánchez Bach 382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
..
ARMv7 - Fixed memory leaks in cellRtc module. 2013-11-09 14:25:12 +02:00
Cell Improved cellResc module 2013-11-16 01:38:22 +01:00
CPU Improved cellResc module 2013-11-16 01:38:22 +01:00
FS Merge branch 'master' of https://github.com/AlexAltea/rpcs3 2013-11-09 02:05:58 +01:00
GS Improved cellResc module 2013-11-16 01:38:22 +01:00
HDD - Implemented HDD manager. 2013-08-03 12:40:03 +03:00
Io Minor issues fixed 2013-09-14 22:47:59 +02:00
Memory Improved GS Renderer. 2013-11-09 23:29:49 +02:00
SysCalls Improved cellResc module 2013-11-16 01:38:22 +01:00
DbgConsole.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
DbgConsole.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
event.h - Implemented ARM9Thread. 2013-11-03 21:23:16 +02:00
GameInfo.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
System.cpp - Renamed ARM9 to ARMv7. 2013-11-05 21:22:58 +02:00
System.h - Implemented ARM9Thread. 2013-11-03 21:23:16 +02:00