rpcsx/rpcs3/Emu/Audio/XAudio2/XAudio2Backend.cpp
Vestrel 37a722cc1d
Audio backend improvements
Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00

274 lines
7.1 KiB
C++

#ifndef _WIN32
#error "XAudio2 can only be built on Windows."
#endif
#include <algorithm>
#include "util/logs.hpp"
#include "Emu/System.h"
#include "XAudio2Backend.h"
#include <Windows.h>
#include <system_error>
#pragma comment(lib, "xaudio2_9redist.lib")
LOG_CHANNEL(XAudio);
XAudio2Backend::XAudio2Backend()
: AudioBackend()
{
Microsoft::WRL::ComPtr<IXAudio2> instance;
// In order to prevent errors on CreateMasteringVoice, apparently we need CoInitializeEx according to:
// https://docs.microsoft.com/en-us/windows/win32/api/xaudio2fx/nf-xaudio2fx-xaudio2createvolumemeter
HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
if (SUCCEEDED(hr))
{
m_com_init_success = true;
}
hr = XAudio2Create(instance.GetAddressOf(), 0, XAUDIO2_USE_DEFAULT_PROCESSOR);
if (FAILED(hr))
{
XAudio.error("XAudio2Create() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
return;
}
hr = instance->CreateMasteringVoice(&m_master_voice);
if (FAILED(hr))
{
XAudio.error("CreateMasteringVoice() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
instance->StopEngine();
return;
}
hr = instance->RegisterForCallbacks(this);
if (FAILED(hr))
{
// Some error recovery functionality will be lost, but otherwise backend is operational
XAudio.error("RegisterForCallbacks() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
// All succeeded, "commit"
m_xaudio2_instance = std::move(instance);
}
XAudio2Backend::~XAudio2Backend()
{
Close();
if (m_master_voice != nullptr)
{
m_master_voice->DestroyVoice();
}
if (m_xaudio2_instance != nullptr)
{
m_xaudio2_instance->StopEngine();
m_xaudio2_instance->Release();
}
if (m_com_init_success)
{
CoUninitialize();
}
}
bool XAudio2Backend::Operational()
{
if (m_dev_listener.output_device_changed()) m_reset_req = true;
return m_xaudio2_instance != nullptr && m_source_voice != nullptr && !m_reset_req.observe();
}
void XAudio2Backend::Play()
{
ensure(m_source_voice != nullptr);
if (m_playing) return;
const HRESULT hr = m_source_voice->Start();
if (FAILED(hr))
{
XAudio.error("Start() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
return;
}
std::lock_guard lock(m_cb_mutex);
m_playing = true;
}
void XAudio2Backend::CloseUnlocked()
{
if (m_source_voice == nullptr) return;
const HRESULT hr = m_source_voice->Stop();
if (FAILED(hr))
{
XAudio.error("Stop() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
m_source_voice->DestroyVoice();
m_playing = false;
m_source_voice = nullptr;
m_data_buf = nullptr;
m_data_buf_len = 0;
memset(m_last_sample, 0, sizeof(m_last_sample));
}
void XAudio2Backend::Close()
{
std::lock_guard lock(m_cb_mutex);
CloseUnlocked();
}
void XAudio2Backend::Pause()
{
ensure(m_source_voice != nullptr);
HRESULT hr = m_source_voice->Stop();
if (FAILED(hr))
{
XAudio.error("Stop() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
hr = m_source_voice->FlushSourceBuffers();
if (FAILED(hr))
{
XAudio.error("FlushSourceBuffers() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
std::lock_guard lock(m_cb_mutex);
m_playing = false;
}
void XAudio2Backend::Open(AudioFreq freq, AudioSampleSize sample_size, AudioChannelCnt ch_cnt)
{
if (m_xaudio2_instance == nullptr) return;
std::lock_guard lock(m_cb_mutex);
CloseUnlocked();
m_sampling_rate = freq;
m_sample_size = sample_size;
m_channels = ch_cnt;
WAVEFORMATEX waveformatex{};
waveformatex.wFormatTag = get_convert_to_s16() ? WAVE_FORMAT_PCM : WAVE_FORMAT_IEEE_FLOAT;
waveformatex.nChannels = get_channels();
waveformatex.nSamplesPerSec = get_sampling_rate();
waveformatex.nAvgBytesPerSec = static_cast<DWORD>(get_sampling_rate() * get_channels() * get_sample_size());
waveformatex.nBlockAlign = get_channels() * get_sample_size();
waveformatex.wBitsPerSample = get_sample_size() * 8;
waveformatex.cbSize = 0;
const HRESULT hr = m_xaudio2_instance->CreateSourceVoice(&m_source_voice, &waveformatex, 0, XAUDIO2_DEFAULT_FREQ_RATIO, this);
if (FAILED(hr))
{
XAudio.error("CreateSourceVoice() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
return;
}
ensure(m_source_voice != nullptr);
m_source_voice->SetVolume(1.0f);
m_data_buf_len = get_sampling_rate() * get_sample_size() * get_channels() * INTERNAL_BUF_SIZE_MS * static_cast<u32>(XAUDIO2_DEFAULT_FREQ_RATIO) / 1000;
m_data_buf = std::make_unique<u8[]>(m_data_buf_len);
}
bool XAudio2Backend::IsPlaying()
{
ensure(m_source_voice != nullptr);
return m_playing;
}
f32 XAudio2Backend::SetFrequencyRatio(f32 new_ratio)
{
ensure(m_source_voice != nullptr);
new_ratio = std::clamp(new_ratio, XAUDIO2_MIN_FREQ_RATIO, XAUDIO2_DEFAULT_FREQ_RATIO);
const HRESULT hr = m_source_voice->SetFrequencyRatio(new_ratio);
if (FAILED(hr))
{
XAudio.error("SetFrequencyRatio() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
return 1.0f;
}
return new_ratio;
}
void XAudio2Backend::SetWriteCallback(std::function<u32(u32, void *)> cb)
{
std::lock_guard lock(m_cb_mutex);
m_write_callback = cb;
}
f64 XAudio2Backend::GetCallbackFrameLen()
{
ensure(m_source_voice != nullptr);
void *ext;
f64 min_latency{};
const f64 _10ms = 0.01;
HRESULT hr = m_xaudio2_instance->QueryInterface(IID_IXAudio2Extension, &ext);
if (FAILED(hr))
{
XAudio.error("QueryInterface() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
else
{
u32 samples_per_q = 0, freq = 0;
static_cast<IXAudio2Extension *>(ext)->GetProcessingQuantum(&samples_per_q, &freq);
if (freq)
{
min_latency = static_cast<f64>(samples_per_q) / freq;
}
}
return std::max<f64>(min_latency, _10ms); // 10ms is the minimum for XAudio
}
void XAudio2Backend::OnVoiceProcessingPassStart(UINT32 BytesRequired)
{
std::unique_lock lock(m_cb_mutex, std::defer_lock);
if (BytesRequired && lock.try_lock() && m_write_callback && m_playing)
{
ensure(BytesRequired <= m_data_buf_len, "XAudio internal buffer is too small. Report to developers!");
const u32 sample_size = get_sample_size() * get_channels();
u32 written = std::min(m_write_callback(BytesRequired, m_data_buf.get()), BytesRequired);
written -= written % sample_size;
if (written >= sample_size)
{
memcpy(m_last_sample, m_data_buf.get() + written - sample_size, sample_size);
}
for (u32 i = written; i < BytesRequired; i += sample_size)
{
memcpy(m_data_buf.get() + i, m_last_sample, sample_size);
}
XAUDIO2_BUFFER buffer{};
buffer.AudioBytes = BytesRequired;
buffer.LoopBegin = XAUDIO2_NO_LOOP_REGION;
buffer.pAudioData = static_cast<const BYTE*>(m_data_buf.get());
const HRESULT hr = m_source_voice->SubmitSourceBuffer(&buffer);
if (FAILED(hr))
{
XAudio.error("SubmitSourceBuffer() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
}
}
void XAudio2Backend::OnCriticalError(HRESULT Error)
{
XAudio.error("OnCriticalError() called: %s (0x%08x)", std::system_category().message(Error), static_cast<u32>(Error));
m_reset_req = true;
}