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- For some reason the hardware forgets that primitive restart is enabled and tries to actually read vertex index 65535 - Works correctly if uint32 vertex indices are used instead of uint16 for cases where primitive restart is active |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||