rpcsx/rpcs3/rpcs3.plist.in
schm1dtxbox 58f3841383 Fix arm64 RPCS3 being reported by macOS as an iOS app
macOS/Mac OS X reports arm64-only app bundles (so not Intel only or Universal) as being iOS apps in various places like Settings and System Information unless the bundle's Info.plist explicitly specifies it is only supported on Mac OS X.
2024-09-07 16:26:19 +02:00

43 lines
1.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>rpcs3</string>
<key>CFBundleGetInfoString</key>
<string>Open-source Sony PlayStation 3 emulator</string>
<key>CFBundleIconFile</key>
<string>rpcs3.icns</string>
<key>CFBundleIdentifier</key>
<string>net.rpcs3.rpcs3</string>
<key>CFBundleLongVersionString</key>
<string>${RPCS3_GIT_TAG}</string>
<key>CFBundleName</key>
<string>RPCS3</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>${RPCS3_GIT_TAG}</string>
<key>CFBundleVersion</key>
<string>${RPCS3_GIT_TAG}</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>NSHumanReadableCopyright</key>
<string>Licensed under GPLv2</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSMinimumSystemVersion</key>
<string>12.0</string>
<key>NSCameraUsageDescription</key>
<string>The camera will be used for PlayStation Eye emulation</string>
<key>NSMicrophoneUsageDescription</key>
<string>The microphone will be used for Chat/SingStar emulation</string>
</dict>
</plist>