rpcsx/rpcs3/Input
2023-06-27 19:36:05 +02:00
..
basic_keyboard_handler.cpp overlays/osk: Implement fallback for unknown keys 2022-10-29 22:56:08 +02:00
basic_keyboard_handler.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
basic_mouse_handler.cpp Input: make move handler dynamic 2022-07-06 21:49:31 +02:00
basic_mouse_handler.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
ds3_pad_handler.cpp Hid: add some logging for initial send_output_report 2023-05-25 23:02:22 +02:00
ds3_pad_handler.h Input: refactor vibration 2022-10-21 23:42:01 +02:00
ds4_pad_handler.cpp input: Add dualsense edge PID 2023-06-12 17:29:14 +02:00
ds4_pad_handler.h Input: refactor vibration 2022-10-21 23:42:01 +02:00
dualsense_pad_handler.cpp input: add new buttons for Dualsense Edge 2023-06-12 17:29:14 +02:00
dualsense_pad_handler.h input: add new buttons for Dualsense Edge 2023-06-12 17:29:14 +02:00
evdev_gun_handler.cpp - fix analog_t required for some games 2023-02-04 16:10:40 +01:00
evdev_gun_handler.h - fix analog_t required for some games 2023-02-04 16:10:40 +01:00
evdev_joystick_handler.cpp evdev: don't release buttons while other buttons are still pressed 2023-06-15 22:39:30 +02:00
evdev_joystick_handler.h evdev: don't release buttons while other buttons are still pressed 2023-06-15 22:39:30 +02:00
hid_pad_handler.cpp input: merge some duplicate code 2023-06-12 17:29:14 +02:00
hid_pad_handler.h Fix hid_pad_handler 2023-03-10 15:23:55 +01:00
keyboard_pad_handler.cpp input: allow multiple key codes per button 2023-06-15 22:39:30 +02:00
keyboard_pad_handler.h input: allow multiple key codes per button 2023-06-15 22:39:30 +02:00
mm_joystick_handler.cpp evdev: don't release buttons while other buttons are still pressed 2023-06-15 22:39:30 +02:00
mm_joystick_handler.h evdev: don't release buttons while other buttons are still pressed 2023-06-15 22:39:30 +02:00
pad_thread.cpp input/overlays: add option to lock overlay input to player one 2023-06-27 19:36:05 +02:00
pad_thread.h overlays/osk: keep dialog open in continuous mode 2023-01-28 21:51:36 +01:00
product_info.h Emu: some cleanup 2021-04-09 21:03:49 +02:00
sdl_pad_handler.cpp input: add controller index to SDL controllers 2023-06-12 18:05:34 +02:00
sdl_pad_handler.h input: add controller index to SDL controllers 2023-06-12 18:05:34 +02:00
xinput_pad_handler.cpp Input: move m_is_init to base class 2022-10-21 23:42:01 +02:00
xinput_pad_handler.h Input: move m_is_init to base class 2022-10-21 23:42:01 +02:00